Skill List: Scroll

Kunai Throw

Skill Kunai Throw Level 1


Ninjutsu Scroll only

Type

Active, Physical skill

Element

Weapon Dependent

MP

300

Combo start

Yes

Combo middle

Yes

Range

8

Description

Attacks by throwing concealed kunai.
Attacks repeatedly until you move and the attack will miss when it is out of range.
Normal proration occurs when hitting the target and MP is slightly restored.

Extras

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Weapon:
Ninjutsu Skill Level:
Total Ninjutsu Drill Level:
Scroll MP Cost Reduction:

  • MP Cost: 300
  • Skill Constant: 0; total constant for each attack
  • Skill Multiplier: 0.6; total multiplier for each attack
  • Hit Count: 2 hits for each attack; attacks infinitely until you move; damage calculation is done for each attack, and spread evenly between the hits of each attack

  • Recovers MP equals to 50% of your Total Attack MP Recovery and inflicts Neutral/Normal Attack Proration on the first hit of each attack (1st hit, 3rd hit, 5th hit,...)
  • If the target moves beyond 9m from you, all attacks will [Miss], dealing no damage and will neither recover MP nor inflict proration

  • Extra info
  • This skill uses Physical Proration for its damage calculation; it also only uses the proration modifier of the first attack for all subsequence attacks
  • This skill is affected by Long Range passive, Short Range Damage and Long Range Damage stats
  • This skill has infinite animation duration, and will only cancel if you are either interrupted, die, or manually move away
  • Fire Release

    Skill Fire Release Level 1


    Ninjutsu Scroll only

    Type

    Active, Magic skill

    Element

    Weapon Dependent

    MP

    600

    Combo start

    Yes

    Combo middle

    Yes

    Range

    8

    Description

    Deals magic damage based on MATK and may inflict [Ignite] on the target.
    If the conditions are met, it will be changed to an AOE attack with a higher power, and further additional attack that is not affected by combo will be activated.

    Extras

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    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:
    Caster or Target has [Ignite] ailment:

  • MP Cost: 600
  • Skill Constant: 400
  • Skill Multiplier: 3.01
  • Hit Count: 1 hit

  • Cast Time: 3 seconds (affected by CSPD and Ninjutsu Scroll)
  • Ignite Chance: 90%
  • If either you or the target has [Ignite] ailment, this skill will consume it to change into Blazing Explosion

  • Extra info
  • This skill is affected by Long Range passive, Short Range Damage and Long Range Damage stats
  • Water Release

    Skill Water Release Level 1


    Ninjutsu Scroll only

    Type

    Active

    Element

    Neutral

    MP

    700

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    Creates a pool of water under you.
    Standing above the water lowers the damage from poison and ignite, as well as relieving the disadvantages from slow, stop, and freeze.
    If the conditions are met, it will be changed to a physical damage skill which depends on MATK.

    Extras

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    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:
    Kunai Throw is cast while Water Release zone is active:

  • MP Cost: 700
  • Cast Time: 2.5 seconds (affected by CSPD and Ninjutsu Scroll)
  • Creates Water Release zone at the caster's position; grants Water Release buff to the caster or allies when they are inside the zone
  • Zone Radius: 6m, around the caster's position when the skill is cast
  • Zone Duration: 20 seconds
  • If Kunai Throw is used outside of combos while the zone is active, it will be cast as Rapid Aqua Vortex instead, and Water Release zone will be changed to Vortex zone

  • Buff Effect:
  • Ignite Damage Received -50%
  • Poison Damage Received -50%
  • Negates the negative effects of [Slow], [Stop] and [Freeze]
  • Buff Duration: Until you move out of Water Release zone
  • Earth Release

    Skill Earth Release Level 1


    Ninjutsu Scroll only

    Type

    Active, Magic skill

    Element

    Weapon Dependent

    MP

    600

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    Creates a shield with rocks and reduces long range damage received for certain times.
    When the effect ends, it will deal magic damage depending on MATK and the remaining number of protection.

    Extras

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    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Number of stacks:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:

  • MP Cost: 600
  • Skill Constant: 400
  • Skill Multiplier: 6.01
  • Hit Count: 1 hit

  • Cast Time: 3 seconds (affected by CSPD and Ninjutsu Scroll)
  • Grants Earth Release buff to the caster upon successful cast

  • Buff Effect:
  • Grants 10 stacks upon receiving the buff; loses 1 stack each time you take damage
  • Long Range Damage taken -25% (damage taken at 8m or further from the target)
  • When the buff ends, deals magic damage to the target if there is any stack left
  • Buff Duration: 15 seconds OR until all stacks are depleted

  • Extra info
  • This skill is affected by Short Range Damage and Long Range Damage stats, but not Long Range passive or Combo tags
  • This skill goes through Magic Damage calculation
  • You must have a target and must be within 24m from the target in order for this skill to deal damage, otherwise no damage will be dealt
  • Wind Release

    Skill Wind Release Level 1


    Ninjutsu Scroll only

    Type

    Active, Magic skill

    Element

    Weapon Dependent

    MP

    500

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Flies high while wrapped in the wind. Deals magic damage to nearby enemies based on MATK when landing. The skill direction changes according to the user's moving direction.
    Deals damage with either ATK or MATK depending on which is higher when it changes with katana. Gets an increased ASPD and critical rate for 20 seconds when active.
    Katana's power is further increased when it changes.

    Extras

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    Weapon:
    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Total DEX:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:

  • MP Cost: 500
  • Skill Constant: 300
  • Skill Multiplier: 6.01

  • Cast Time: 1 second (affected by CSPD and Ninjutsu Scroll)
  • Hit Range (radius): 4m, around the caster
  • If this skill is used without moving, Skullbreaker will be cast directly
  • If this skill is used while moving, you dash 8m toward the chosen direction; if you collide with an enemy during the dash, Wind Release attack will be cast
  • Grants either Skullbreaker buff or Wind Release buff to the caster upon cast, depending on which form of the skill is cast
  • Gains [Invincible] during the jump; [Invincible] lasts for 3 seconds OR until you land
  • Tumble Chance: 100%

  • Buff Effect:
  • Attack Speed +255
  • Critical Rate +10
  • Unsheathe Attack +10%; only applies if the buff was granted by Skullbreaker
  • Buff Duration: 20 seconds

  • Extra info
  • Wind Release uses MATK for its base damage calculation; Skullbreaker, on the other hand, uses either ATK or MATK (whichever is higher) for its base damage calculation
  • This skill inflicts Magic Proration, and goes through Magic Damage calculation

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Demon Wind Shuriken

    Skill Demon Wind Shuriken Level 1


    Ninjutsu Scroll only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    500

    Combo start

    Yes

    Combo middle

    Yes

    Range

    12

    Description

    Throws gigantic shuriken.
    Deals damage within a narrow range and returns to the user after traveling a certain distance.
    When it hits a wall, the skill ends immediately.

    Extras

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    Weapon:
    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:

  • MP Cost: 500
  • Skill Constant: 300; constant for each hit
  • Skill Multiplier: 5; multiplier for each hit
  • Hit Count: depends on target's size, can vary from 2 to 10+
  • Effective Tick Count: 2

  • Cast Time: 1 second (affected by CSPD and Ninjutsu Scroll)
  • Hit Range: Length of 12m and width of 1m, from the caster towards the main target's position when the skill is cast
  • Deals full damage to the first 2 targets and all other enemies within 1m radius; after 2 damage instances, all subsequent hits will only deal 10% of the original damage
  • The shuriken travels 12m toward the target then returns to the caster, hitting all enemies on its path; if the caster moves during that time, the returning hit area is also changed accordingly
  • If the shuriken hits a wall, it will explode and deal one last hit without completing the rest of its flight

  • Extra info
  • This skill is unaffected by Long Range passive, Short Range Damage and Long Range Damage stats
  • Motion Speed does not affect the shuriken's travel speed
  • Cloning

    Skill Cloning Level 1


    Ninjutsu Scroll only

    Type

    Active

    Element

    Neutral

    MP

    600

    Combo start

    Yes

    Combo middle

    Yes

    Range

    24

    Description

    Attacks more frequently with a clone. Teleports to the clone's position and restore MP when Cloning is used again.
    MaxHP will be reduced while using the clone and you will be unable to control the clone if you are too far from it.
    If Shukuchi is learned, the clone will be accelerated by chance just once.
    If Decoy Shot is used, the clone will be replaced.

    Extras

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    Ninjutsu Skill Level:
    Cast Speed:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:

  • MP Cost: 600
  • Clone Auto Attack Multiplier: 1
  • Clone Hit Count: 1 hit per Auto Attack
  • Clone Hit Range: maximum auto attack range of the caster's weapon
  • Cast Time: 3 seconds (affected by CSPD and Ninjutsu Scroll); Instant cast if cast as Mortal Surrogate

  • Skill Effect:
  • Summons a clone at the caster's position. Once summoned, it will not despawn until the caster moves further than 20m from it or until the skill is recast
  • The clone will attack - and only attacks - the target the caster is attacking, and will only actively chase and attack if the target is within 12m from it
  • The clone's auto attacks do not apply Attack MP Recovery
  • Base MaxHP -25% while the clone is active
  • Upon casting Decoy Shot while the clone is active, the decoy will replace the clone; the opposite thing happens upon casting Cloning while the decoy is active; the clone/decoy duration is refreshed when those happen
  • Upon casting Cloning while the clone is active, the skill is changed to Mortal Surrogate: Instantly teleports the caster to the clone's position, recovers 600 MP and removes the clone
  • Clone's Duration: 60 seconds OR until Cloning is used

  • Extra info
  • The clone has the exact same properties as the decoy from Decoy Shot, with the only differences being the clone can follow the target but does not apply Attack MP Recovery
  • If you have Shukuchi and dash to the target using its effect, the clone will also have a chance to use Shukuchi as well; this can only happen once per cast, however
  • Thunder Release

    Skill Thunder Release Level 1


    Ninjutsu Scroll only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    600

    Combo start

    Yes

    Combo middle

    Yes

    Range

    12

    Description

    Moves toward target quickly like a lightning and deals physical damage with either ATK or MATK depending on which is higher. Critical is guaranteed when used with katana.

    Extras

    Show more...
    Weapon:
    Ninjutsu Skill Level:
    Total Ninjutsu Drill Level:
    Cast Speed:
    Scroll ATK:
    Scroll MP Cost Reduction:
    Scroll Cast Time Reduction:

  • MP Cost: 600
  • Skill Constant: 400
  • Skill Multiplier: 2.01

  • Cast Time: 2 seconds (affected by CSPD and Ninjutsu Scroll)
  • This skill is treated as an Unsheathe Attack
  • This skill's name is changed to Lightning Flash, and it will always deal critical hits
  • The caster will dash to a short distance in front of the main target upon release

  • Extra info
  • The said "distance from the target" of the dash is the displayed distance from the caster to the edge of the target's circular hitbox (vaguely indicated by their target circle) after the dash
    •    - Unlike most other movement skills, the target position seems to be dependent on the size of the target's hitbox, as it becomes 0m on smaller targets, while reaching around 2m against bigger targets
    •    - If you are already within said range, the dash will be skipped
  • This skill is affected by Long Range passive and Short Range Damage stat, but not Long Range Damage stat, due to how the skill functions (dash to in front of the target first then deal damage, which is treated as "short range" as a result)
  • This skill inflicts Physical Proration and goes through Physical Damage calculation, but it uses either ATK or MATK (whichever is higher) for its base damage calculation