Skill List: Support
First Aid
Skill First Aid Level 1
Available with all weapons
Type
Passive
Neutral
Description
"First Aid" effect in Support menu increases. The waiting time to revive is largey reduced.
Extras
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Skill Level:
Mini Heal
Skill Mini Heal Level 1
Available with all weapons
Type
Active
Element
Neutral
MP
100
Combo start
No
Combo middle
No
Range
24
Description
Restore the target's HP a little. Reduce the target's waiting time to revive if the target is knocked out.
Mini Heal will target the Caster automatically if no target is specified
Extras
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Skill Level:
Cast Speed:
"Heal Bank" Registlet Level:
Recovery
Skill Recovery Level 2
Available with all weapons
Type
Active
Element
Neutral
MP
200
Combo start
No
Combo middle
No
Range
24
Description
Remove a target's one status ailment. If there is no ailment to remove, it becomes a buff to remove one ailment at once for a few seconds. Restore the user's MP a little when succeeding in removing an ailment.
Recovery will target the Caster automatically if no target is specified
Extras
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Skill Level:
"Extra Recovery" Registlet Level:
Sanctuary
Skill Sanctuary Level 3
Available with all weapons
Type
Active
Element
Neutral
MP
400
Combo start
Yes
Combo middle
Yes
Range
0
Description
Create a sanctuary and protect allies. Reduce damage taken while in the area. The amount depends on each player's MaxHP. Ineffective against fatal damage.
Extras
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Skill Level:
Heal
Skill Heal Level 4
Available with all weapons
Type
Active
Element
Neutral
MP
300
Combo start
No
Combo middle
No
Range
24
Description
Restore a target's HP. Greatly shorten the time to revive when using this skill to a defeated player.
Heal will target the Caster automatically if no target is specified
Extras
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Skill Level:
Cast Speed:
"Frugal Heal" Registlet equipped:
"Heal Bank" Registlet Level:
Life Recovery
Skill Life Recovery Level 1
Available with all weapons
Type
Active
Element
Neutral
MP
300
Combo start
No
Combo middle
No
Range
0
Description
Create an area that regenerates HP. The player's DEF decreases. The effect ends when the player take damage.
Extras
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Skill Level:
Total VIT:
Number of Connected Allies:
Brave Aura
Skill Brave Aura Level 2
Available with all weapons
Type
Active
Element
Neutral
MP
400
Combo start
No
Combo middle
No
Range
0
Description
Create an area that enhances ATK and weapon performance. The player's Accuracy Rate decreases. The effect ends when the player takes damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies:
High Cycle
Skill High Cycle Level 3
Available with all weapons
Type
Active
Element
Neutral
MP
500
Combo start
No
Combo middle
No
Range
0
Description
Create the area to shorten charge and cast time. Your MP restoration will be weakened. The effects will end when taking damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies:
Quick Motion
Skill Quick Motion Level 4
Available with all weapons
Type
Active
Element
Neutral
MP
600
Combo start
No
Combo middle
No
Range
0
Description
Create an area that enhances Attack Speed. The user's Attack MP Recovery is lowered and the effect ends when you take damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies:
Mana Recharge
Skill Mana Recharge Level 1
Available with all weapons
Type
Active
Element
Neutral
MP
300
Combo start
No
Combo middle
No
Range
0
Description
Create an area that regenerates MP. The player's ATK decreases. The effect ends when the player takes damage.
Extras
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Skill Level:
Total INT:
Number of Connected Allies:
Magic Barrier
Skill Magic Barrier Level 2
Available with all weapons
Type
Active
Element
Neutral
MP
400
Combo start
No
Combo middle
No
Range
0
Description
Create an area that enhances DEF and armor performance. The player's Dodge Rate decreases. The effect ends when the player takes damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies:
Immunity
Skill Immunity Level 3
Available with all weapons
Type
Active
Element
Neutral
MP
500
Combo start
No
Combo middle
No
Range
0
Description
Create an area that has chance to protect allies from status ailments. Your Attack Speed will be lowered. The effects will end when taking damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies:
Fast Reaction
Skill Fast Reaction Level 4
Available with all weapons
Type
Active
Element
Neutral
MP
600
Combo start
No
Combo middle
No
Range
0
Description
Creates an area that enhances Guard and Evasion Recharge. The user's Cast Speed decreases and the effect ends when taking damage.
Extras
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Skill Level:
Cast Speed:
Number of Connected Allies: